AI Insights · Timothy · July 2024
Top 5 Co-op Games on iOS in Saudi Arabia: Q2 2024
In Q2 2024, PUBG MOBILE, Whiteout Survival, Roblox, Call of Duty®: Mobile, and Clash of Clans showed varied performance in weekly downloads, revenue, and active users in Saudi Arabia.
In Q2 2024, the top 5 co-op games on iOS in Saudi Arabia—PUBG MOBILE, Whiteout Survival, Roblox, Call of Duty®: Mobile, and Clash of Clans—demonstrated diverse trends in downloads, revenue, and active users. Below is a detailed look at their performance.
PUBG MOBILE saw a steady decline in weekly downloads from 35K at the beginning of April to around 30K by the end of June. Revenue witnessed a peak of approximately $609K in the first week of April, followed by fluctuations and a notable dip to $216K in mid-June, concluding the quarter at $425K. Active users ranged from 937K at the start of the quarter, increasing to over 1M by mid-June.
Whiteout Survival experienced a significant increase in weekly downloads, starting at 31K and peaking at nearly 92K in early June. Revenue showed an upward trend, beginning at $319K and reaching $425K by the end of the quarter. Active users also grew consistently, starting from 139K in April and almost doubling to 233K by June.
Roblox maintained a relatively stable performance in weekly downloads, starting at 39K and peaking at 55K in mid-June. Revenue showed some variability, with a high of $404K in early April and a low of $186K in late May, ending at $325K in late June. Active users remained steady, starting at 655K and increasing to 705K by the end of the quarter.
Call of Duty®: Mobile reported a decline in downloads from 65K in early April to around 48K by the end of June. Revenue fluctuated, with a peak of $111K in early April and a drop to $50K in mid-June, finishing the quarter at $105K. Active users showed minor fluctuations, starting at 352K and ending at 311K by late June.
Clash of Clans had relatively stable weekly downloads, with minor fluctuations between 5K and 8K. Revenue showed a similar pattern, starting at $124K in early April and ending at $51K by the end of June. Active users displayed consistency, ranging from 371K in early April to 319K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.